I wanted to try out the Unreal grooming workflow working with houdini. It was pretty challenging, but I managed to learn a lot in this process. I'm going to make breakdown really soon about it, stay tuned :)
I used Nicolas Morel's Bison model for this study, it's an amazing asset, feel free to check out his store: https://www.artstation.com/nicolasmorel/store
sorry for the flickering, was a quick a render