Here's a freelance work I did this summer. The project was a proof of concept for an upcoming tv show. I made my lookdev in V-Ray but the project was rendered in realtime using Unreal Engine virtual production workflow.
On this project, I UV unwrapped / textured / lookdeved 2 creatures, here's one of them.
The project is called Escape Velocity, I'm so happy to have been a part of it: https://www.escapevelocityseries.com
I'd like to thank my supervisor who was also directing the project, Don Bitters.
Property of 3rd Films/Spacedogs BDE.